LoadPath
For a given com.bumptech.glide.load.data.DataFetcher for a given data class, attempts to fetch the data and then run it through one or more s.
Parameters
<Data>
The type of data that will be fetched.
<ResourceType>
The type of intermediate resource that will be decoded within one of the com.bumptech.glide.load.engine.DecodePaths.
<Transcode>
The type of resource that will be returned as the result if the load and one of the decode paths succeeds.
Constructors
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open fun LoadPath( dataClass: Class<Data>, resourceClass: Class<ResourceType>, transcodeClass: Class<Transcode>, decodePaths: List<DecodePath<Data, ResourceType, Transcode>>, listPool: Pool<List<Throwable>>)
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Functions
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open fun load( rewinder: DataRewinder<Data>, options: Options, width: Int, height: Int, decodeCallback: DecodePath.DecodeCallback<ResourceType>): Resource<Transcode>
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